Jade Empire Character Mods
Here is a list of mods I made at, hopefully all the links still work.This page, is the center of what little Mod activity there is on the web, these are the Holowan team whom have done most of big KotOR 1 & 2 Mods.Pecoes has made great new mod called check out his video. The list of changes is to big!:)Pecoes quote.' I can say without the slightest bit of exaggeration that this is the largest mod for Jade Empire. In fact, it's many times larger than all other mods combined. This mod has gone beyond a few minor changes here and there.
Have you ever wanted to adventure into the world of Jade Empire as someone other than the seven characters BioWare has chosen as PC's? Here is how you do it by replacing one of the pre-existing character appearances with a new one taken from another NPC. This tutorial assumes that you have no. I have already downloaded the 'Jade Empire in Style' mod, but I don't think it's all that great. I was wondering if their were any mods out there that made it to where you could maybe customize your character or anything like that. Or maybe make the game look better? Wishing this game had a mod community like Skyrim or Fallout does.
It has turned into a total overhaul.' PecoesAllow me to add another link! We just founded a new wiki to collect and consolidate all modding knowledge about this great game: TheHere is Tk-102 Save Game Editor, you may have to right click.Here is a fix for the gay relationships so now we can play as a female and romance both Dawn Star and Silk Fox if I understand this post correctly.
Edited in the two Romance-able Females Dawn Star and Silk Fox.Here is a Mod pack by papagamer which includes several additions, a list follows.extra stylesAdds five combat styles to your character after the training bout withJing Woo. You must start a new game to gain the additional styles.
.: There's a big one with the issue of the Emperor, Sun Li, and the gods as relating to the drought which afflicted the kingdom. We only know the actions of the Emperor and Sun Li after the drought, which include massacring the Spirit Monks as well as enslaving the Water Dragon but some fans believe their behavior may have been bad beforehand and resulted in the gods sending the drought to punish them.
Others believe they may have been motivated by and to save their Empire against a horrific curse. Others may note the gods may simply have been maintaining the natural order that would have caused the drought in the first place while others believe that's yet another reason for the Sun family's actions. In the end, the game gives no clue to the moral character of either man before they ended up.: While well received, it didn't quite set the world on fire the way Bioware's other two major franchises have. Despite that, there's still a dedicated fanbase for the game still asking for a sequel.: Lost Spirits have the potential to become these. Especially at higher difficulties or, which automatically makes your game much more difficult. They have an annoying homing ranged attack, are immune to many useful styles and tend to move away from the player while shooting at him. At lower difficulties, they avoid being due to having low health.
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On higher difficulties, they have huge amounts of health, making them ridiculously hard to kill, while doing insane amounts of damage, turning every fight against them into a frustrating ordeal.: The game loses its way in the final three chapters (which, it should be noted, are far smaller than Chapters 2 and 3, which contain hub levels). The morality becomes far more black and white, with none of the nuanced exploration of the Closed Fist philosophy that was attempted in previous chapters, each chapter is a straightforward slog through an army of enemies with very little dialogue and only a handful of trivial sidequests, and the whole thing feels rushed.: Quite a few. Mirabelle: A gun in a setting with swords and fists, though its somewhat balanced by the large amount of focus and the time needed to load after each shot—significant even when fully upgraded—the occasional misfire, and an arguable lack of power compared to its rate of fire. However, it is incredibly unfair in the arena though due to the fact that you are usually fighting one on one and it deals enough knockback to throw the opponent far enough away that you can reload another shot. Similarly, the is laughably easy to defeat with Mirabelle as you can simply stun-lock him with it until he croaks. The Jade Golem transformation is completely unbalanced and will break through pretty much anything in seconds while exposing the player to almost no damage, even when fighting the game's final boss enemies.
While there is a Chi drain active while using it, battle tends to end so quickly with it active that you lose little Chi (and one of the more useful party member's support ability is chi regeneration anyway.). Oddly, the Jade Golem is weakest to, well, groups of. Jade Golem's strength comes from being invulnerable to all unarmed styles, status effects and most advanced attacks.but not weapons, which in groups most Mooks usually have. Groups of Mooks can simply surround whale on you, and the ones have weapons will chip away at your health while you slowly kill them one by one.
On top of that, if there are enough mooks, they could quite easily outlast your chi reservoir. Before the Jade Golem transformation is unlocked, there is also the Storm Dragon style which has a near ten-second stun effect, during which the play is free to attack away with impunity.
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Combined with its resonance combo producing an endless supply of Focus orbs, the player can easily activate and remain in Focus Mode for the entire duration of combat so long as the combos are activated. This was the only style significantly changed for the 'Jade Empire In Style' mod. This effect does not work on ghosts, however - and many of the harder enemies cannot have Resonance Combos used against them. The Jade Golem transformation, on the other hand, works on everything. Earlier still, the Toad Demon transformation is pretty unbeatable too.
Paralysing Palm. Hit your enemy a few times, go into focus mode, switch to a damaging style, go to town.
Notably, it's more-or-less a cut-down version of Storm Dragon. The final transformation style unlocked in the game is the Red Minister Style. While not as ludicrously strong as the Jade Golem Style, this style drains health and Chi with each successful hit. If you run towards your enemy, transform into the Red Minister and continually hit the enemy, you can win the fight without losing one drop of health or Chi.
In-story, the was banned from arena matches for this reason; the player, sadly, can't learn it. Hell, at the default difficulty even the sword you get a few minutes in will make you an unstoppable whirlwind through most of the game as long as you fill in the upgrades and buy or find the stronger swords later. The dual-swords style makes everything but spirit fights from that point on a total joke even at the hard setting. Dual-axes are even worse, if only because it doesn't cost Focus points to use when fully upgraded; however, if you can kill the guy who carries the Tang's Vengeance axes,. The forward flip evasive move allows the player to easily avoid almost every attack the game can throw at you, hitstuns all but the larger enemies in the game if you land on them, and puts the player in the perfect postion to hit enemies a couple of times before they can turn around even if they haven't been hitstunned. A typical battle with a player that has realized this will probably be something like: Flip! And so on and so on.
It makes it incredibly easy to curbstomp countless battles against multiple foes in succession without ever taking a hit. The simple act of switching styles in the middle of a standard combo can be repeated for eternity, stunlocking many enemies into oblivion. Combine that with a slowing status effect and most enemies simply cease to be problems on their own. Focus mode, which puts the world into black-and-white while you move at full speed. It doesn't matter how strong an enemy is if you've put them down before they can make their first attack.:. Lost Spirits attack in groups (that tend to be spread out), have homing ranged attacks that drain both your HP and Chi, and give ridiculously paltry EXP.
They turn into when they're supporting an actual dangerous boss. Also, they respawn in most areas you find them in. At least their strong attack doesn't home. Ghost Lords are equally annoying—their attacks are less powerful, but they have ridiculous amounts of health. Red Ministers even more so, since they constantly sap your Chi, have stupid amounts of HP and constantly block. Thankfully there are perhaps three or four in the entire game.: Sun Li, the, orchestrated the downfall of the Spirit Monks and upon failing to overthrow his evil brother, Emperor Sun Hai, kills the guardian of the last Spirit Monk and becomes his caretaker in the wilderness.
Training the Spirit Monk to defeat Sun Hai one day, Sun Li uses him to defeat his brother and leave the throne of the Jade Empire open before revealing he trained his student with a flaw in his fighting style so Sun Li could exploit it and kill him, before claiming the throne.