Thinkin Things: Toony The Loon's Lagoon

1013
Thinkin Things: Toony The Loon's Lagoon 3,7/5 7606 votes
  1. Thinkin Things 1

Thinkin’ Things 1: Toony the Loon’s Lagoon Posted by CTR Editorial on January 10, 2013 Review Excerpt: Back in the days of mono-touch and non-HD graphics, Thinkin’ Things was cutting edge.

Genre/Form:Juvenile worksSoftwareJuvenile softwareMaterial Type:Interactive multimedia, Primary schoolDocument Type:Computer FileAll Authors / Contributors:ISBN: 908OCLC Number:42399188Target Audience:Ages 4-8.Description:1 computer optical disc: sound, color; 4 3/4 in. + 1 user's guide (42 pages: illustrations; 21 cm).Details:System requirements for Windows: 486, Pentium or better (66 MHz or faster); 16 MB RAM; hard disk with 12 MB free; Windows 95/98; 640x480, 256-color monitor; double speed (2X) or faster CD-ROM drive; Windows-compatible sound card.; System requirements for Macintosh: PowerPC; 16 MB RAM 7000K unusued; System 7.1.2 or higher; 640x480, 256 color monitor; double-speed (2X) or faster CD-ROM drive.Series Title:Other Titles:Thinkin' things toony the loon's lagoonAbstract.

Thinkin' ThingsEdutainmentEdmark CorporationEdmark CorporationPlatform(s),Thinkin' Things Collection 11993Thinkin' Things: Toony the Loon's Lagoon1999Thinkin' Things is a series of 1990s educational video games by the and released for Windows and Mac. Entries in the series include Thinkin' Things Collection 1 (Formerly Thinkin Things) (1993), Thinkin' Things Collection 2 (1994), Thinkin' Things Collection 3 (1995), the adventure game Thinkin' Things: Sky Island Mysteries (1998), Thinkin’ Things Galactic Brain Benders (1999), Thinkin' Things: All Around Frippletown (1999), Thinkin' Things: Toony the Loon's Lagoon (1999). Contents.Gameplay The Thinkin' Things series allows players to experiment and explore with interactive objects in different ways and methods throughout the games. This can be in the form of playing with shapes, patterns, motions, sound effects and music tunes. Every game has its own preset designs and demonstrations to give the player an idea of how the game works before the player can customize a design of their own.

Some games also permit the player to record their own sounds with a microphone.Reception Critical reception TERC commented that two activities within Thinkin' Things Collection 1 have the opportunity to 'provide variety and continued challenge'. Stated that it was 'an excellent example of eduational software. A well-designed and creative program that really enhances learning'.

Thinkin Things 1

PC Player thought the game fell short due to its inferior graphics, sound, and gameplay. Teaching Children Mathematics deemed it 'delightful'.Thinkin' Things Collection 2 was the 5th most popular title in the Macintosh category sold across seven Software Etc.

Stores in the Washington area in the week ending December 28, 1996. New Straits Times commented that the activities in this version were targeted at an older demographic than its predecessor.TERC posited that Thinkin' Things Collection 3 wasn't a traditional game due to having no story, impersonal characters, no overarching goals, and no competitive play, considering the title inferior to others that have these qualities.

The New York Times thought the game was terrific, while the activities were superbly designed and beautiful.Alamo PC Organization said that Thinkin' Things: Sky Island Mysteries praised the game's ability to reward players for successfully completing activities, and for allowing parents to change the difficulty of challenges. SuperKids said the game stretches children's minds, encouraging them to learn and achieve The Boston Herald thought it was a 'point-and-click sleep-inducer'Alamo PC Organization wrote that Thinkin’ Things Galactic Brain Benders contained a 'wonderful, colorful world full of excitement'. Parent's Choice deemed the game a 'winner'.Parent's Choice said Thinkin' Things: All Around Frippletown would be entertaining and challenging to the player. The Washington Post thought the game was ' thought-promoting'.Parent's Choice explained that Thinkin' Things: Toony the Loon's Lagoon's activities had enough enjoyment to mask the fact that they were drawing 'creativity, strategic skills and imagination' from the player. The Boston Herald wrote that the game contained a 'fascinating and endlessly creative activity' called Flying Shapes. Awards By 1997, the series had won 18 awards. Retrieved 2016-09-23.

Thinkin

McCauley, Dennis (February 1994). Computer Gaming World. Pp. 168, 170. Teaching Children Mathematics. Archived from on 2016-10-08.

Archived from on 2016-10-08. Archived from on 2016-10-08. ^. Parents' Choice Foundation. Retrieved 2016-09-23. Slade, Margot (1999-02-11).

The New York Times. Retrieved 2016-09-23. Retrieved 2016-09-23. Retrieved 2016-09-23. Archived from on 2016-10-08. ^.

Parents' Choice Foundation. Retrieved 2016-09-23. Archived from on 2016-10-08. Parents' Choice Foundation. Retrieved 2016-09-23. Archived from on 2016-10-08. Retrieved 2016-09-23.External links.

at.

This entry was posted on 13.10.2019.